It's what's given the game extremely long legs over the years, and why a vast majority of long time members of this community who've made mods have poured so many man-hours generating content, entirely for free.ĢK12 on the other hand does not have that luxury.
When MVP 2003 came out, and subsequently 20, a majority of EA Sports' games were made with what I think was some form of a unified development workflow, so any tools someone would have developed for another EA or EA Sports title (like NBA Live, FIFA, Need for Speed etc.) would have been fairly compatible with MVP, either directly or through a little bit of reverse engineering by some talented members of the community. There's a ridiculous amount of diverse tools available to modify the game. It's a question with layered answers but I'll do my best here from a modder's point of view: So what is the fascination with it? Honest question.
Is it easier to mod, even though the game is older than MLB2K 12? The graphics aren't nearly as good. Evevy one devotes their time to MVP05 and I fail to see why it gets undying support here.